Which quests blindly expect you to know where to go?For the white walker quest, the story is about whitewalkers, it's all explained in the dialogue. So do what he tells you to do. Scout the lands of always winter to see if they are real. Once you have scouted enough white walker parties then a dialogue will tell you and your quest updates.Other than putting a massive sign over the parties head, how else do you expect me to make it simpler?I'm sure none of you are actually reading the dialogue. I mean some say you have to complete the cave, where does the cave even get mentioned in the dialogue?If you guys know how to make it more intuitive without turning it into a tutorial then I'm all ears.
The Land Of Always Winter
The last season with director Miguel Sapochnik, he give me big lesson because I’m not properly an actor. He gave me a big lesson before everything happen on the set.
Everything what I did for Miguel was hard for me. If you’re walking from A to B. He would like to see completely different walk. He told me many times, “Don’t walk like soldier. Don’t walk like fighter. Can you walk like you see the cake and you would like the cake? You’re looking forward to the cake.
Scout The Land Of Always Winter
Haunted forest. The haunted forest is a vast forest beyond the Wall in in northern Westeros. Located beyond the Seven Kingdoms, it is inhabited by the free folk and is bounded to the west by the Frostfangs and to the east by the Shivering Sea and the Bay of Seals. North of the haunted forest is the unmapped Land of Always Winter. The Land of Always Winter lies above the Thenn holdfast, which is the northern most area of the wilding clans. After that comes an unexplored area from where The Others are said to have emerged. This area is extremely cold and inhospitable for humans.
The Land Of Always Winter Quest
I would like to see this walk.” He helped me a lot.